Which part of the project is this related to?
Detailed description of the idea (1 idea - 1 post)
I suggest that all existing /jobs be balanced in terms of zeta currency. Then I think the player will have a wider choice of which job to take. As of today, even after the cocoa nerf, Top 1 /jobs farmer cocoa. Top 2 /jobs miner, but the difference remains large in terms of zeta between (cocoa and stone) Next /jobs builder is poorly paid /jobs hunter is also poorly paid. The remaining /jobs fishing and other /jobs well, with those jobs you have to work a long time to at least buy a pickaxe from the auction. This would be my opinion as an alternative to not overloading the server with all kinds of gigantic farms. I think cocoa mining will soon get boring, and elsewhere you won't earn such amounts of zeta currency in the same amount of time. And there's no point in building gigantic farms because of job prices. As for job nr1 cocoa, at least balance a couple more /jobs and I think it will be more enjoyable for everyone. This is just my suggestion. If you agree Like if not argue why not in the comments. Thank you and have a nice day.