Which part of the project is this related to?
Prison
Detailed description of the idea (1 idea - 1 submission)
Currently, when a player is blocked on the Prison server, they are automatically moved to one of the solitary confinement cells in the basement for 2 hours. My suggestion is to create a separate larger room (logical, as there can be more prisoners at the same time) where other players could pass by (and see through glass/bars). Inside the room, there would be information (a hologram) on the wall about the imprisonment and the time remaining for that player to stay there.